Video Cards


Posted by flung in Video Cards30 Jun 2008 09:04 am

LCLC_Graphics__270x149 The latest generation of graphics processors from NVIDIA and ATI certainly do rachet up the performance.. but they also do something a bit nasty - they rachet up the heat too. In order to combat heat produced by these video cards, manufacturers are building in large and more powerful heatsink fan combinations but that makes for a rather bulky solution for the video card (gone are those single slot solutions eh?). Well.. maybe not! Asetek has a new liquid cooling technology called LCLC designed which can be used for both the new ATI Radeon HD 4800 series as well as the new NVIDIA GeForce GTX 200 series of GPUs. The solution can be used to bring down temperatures by as much as 80 degrees Fahrenheit during peak operations. Worried by the fact that you have liquid-anything in your PC? Well Asetek assures the LCLC has met rigorous testing and can withstand shock, vibration, and thermal stress for up to 50,000 hours (that’s roughly 6 years). One more reason to consider liquid cooling - it makes for a much quieter system AND you can achieve single slot form factors again for these ever faster video cards.

[Check it out via Crave]

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Posted by flung in Graphic Processors and NVIDIA and Video Cards16 Jun 2008 01:55 pm

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GeForce_GTX_280_3way 

Think general purpose microprocessors have high transistor counts? Think again folks! NVIDIA has unveiled their latest family of GeForce GTX 200 GPUs and these bad boys have a TON of transistors - 1.4 billion transistors to be roughly exact. Making up the GTX 200 family are two processors - the high end GTX 280 and the mid-range GTX 260. The new GPUs are basically the same processor with the GTX 280 having all the capabilities enabled and the GTX 260 having some of the capabilities disabled.

With the new GTX 200 series of GPUs, NVIDIA is stating that bigger is indeed better - at least for the high end graphics world. They’ve packed a ton of horse power into a single die - resulting in a processor which is bound to be super large and power hungry. Thus - don’t expect graphic cards using the GTX 200 processors to be small in size. Heck you might even need a PSU upgrade.

Now contrast this with ATI’s philosophy which boils down to multi-processors for scalability. They’re keeping their designs small and fairly compact - hoping to tack on more processors if the demands are needed. In fact, AMD has pretty much conceded the high end graphics market to NVIDIA, instead focusing on delivering near high end performance at mid-range costs.

With the new GTX 280 based cards expected to cost around $650 and GTX 260 cards around $400, one has to wonder if these processors are worth it? Well, the reviews thus far have been somewhat mixed. One thing is certain - the GTX 200 is definitely the fastest processor even designed by NVIDIA. However, many of also found that current 9800 GX2 cards are just as fast if not faster than the single GPU GTX 280. Another interesting observation found in the reviews: The GTX 260 is the better bargain between the two new GPUs simply because you get 15-25 % performance degradation at a 40% cost reduction.

For more “light” reading, check out the early reviews from:

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Posted by flung in NVIDIA and Video Cards19 May 2008 11:26 pm

XFX 9800GTX Black Edition

Looking for a super fast new video card for that PC of yours? You might want to check out this review of the XFX 9800GTX Black Edition Video Card over at I4U.com. The card features an NVIDIA GeForce 9800 GTX GPU clocked at 760 MHz. Other specs include:

  • Support Dual Link DVI for up to 2560 x 1600
  • 1900 MHz Shader Clock speed
  • 512MB RAM
  • PCIe 2.0
  • Dual 400MHz RAMDACs
  • H.264, MPEG-2 and WMV Hardware Acceleration
  • HD MPEG-2 Hardware Acceleration
  • Integrated HDTV encoder

Here’s the verdict from I4U.com:

If you are looking for the best performing 9800 GTX, the XFX 9800 GTX Black Edition is it.

[Check it out]

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Posted by flung in ATI and Intel and NVIDIA and Video Cards14 Apr 2008 10:48 pm

nvidia-ceoI thought I’d start changing things up a bit this week by writing more editorials than ever before. Topic number one - the coming graphics battles.

In case you missed it last week, Jen-Hsun Huang, CEO of NVIDIA, did a little rant (or shall we say whining?) about Intel Corporation. To no one’s real surprise, Mr. Huang was a bit defensive about the state of the graphics industry and was pretty peeved about how an Intel graphics and gaming "technologist" was calling discrete graphics cards "unnecessary."  Jen-Hsun used NVIDIA’s financial analyst day last Thursday as a way to dish it out against Intel and their marketing machine. Here’s a quote from News.com cited:

"We don’t typically like to do this. It’s just that we’ve been taking it and taking it and taking it. Every single frickin’ day. Are you allowed to say that word? Every day all over the world. Enough is enough."

So NVIDIA isn’t planning to take it anymore. OK.. but is there something more to this perhaps? Why take time out from a financial analyst meeting to go complain about your partner/enemy in Intel? I mean, come on now, we’re talking about Intel’s integrated graphics solutions. Does NVIDIA really have something to worry about? Well.. in a word, yes. Why you might ask? It’s not your younger self’s graphics world anymore. It’s certainly not a world where it’s NVIDIA against ATI or any other smaller vendor. NVIDIA finds itself suddenly very much alone in the graphics market with ATI now belonging to AMD. It’s now NVIDIA vs. Intel/AMD ironically enough. Yet, NVIDIA has chosen to set it’s sights on Intel. Why? because of the path that Intel is working towards.

First a little background. I was part of the original Intel 740 team way back when Intel was still trying to figure out how to compete against NVIDIA, ATI, and 3dfx (remember them?). At that time (around ‘97/98), Intel had teamed up with Real3D and Chips and Technologies to design and create the Intel 740. The 740 was actually Intel’s third attempt at getting into the graphics market and there was much hope in the company that it would indeed succeed.

After a few delays, the Intel 740 came out to less than stellar reviews yet it did do one important thing to the graphics market - it paved the way towards cheap graphics. With a large inventory of 740 processors, Intel realized the only way to clear things out would be to sell them for low prices to third party board manufacturers which of course led to super cheap 3D graphics boards. The other effect the 740 and the follow-on projects created was the realization by Intel that it needed to bring graphics to the motherboard chipset - paving the way for Intel’s integrated graphics efforts that would eventually make them the largest supplier of graphics in the world.

Why take the integrated graphics route? It boiled down to economics really.

1. Intel makes a ton of money selling chipsets and I do mean a ton. Most of you think of Intel as a general processor company but consider the following - for every Intel processor sold, it’s very likely you’ll also find an Intel motherboard chipset inside. Selling graphics is no sure thing. Selling motherboard chipsets is a far easier task for Intel to accomplish so why not fold graphics into the chipset.

2. Intel discovered long ago that it could not compete from a design, development and manufacturing standpoint with the likes of NVIDIA and ATI. The smaller companies are more nimble and can execute on newer designs much more quickly. Yet being fast and nimble also means you might not have the best optimized processes in place. Intel executes well on established processes which ultimately results in higher profit margins. If a product doesn’t deliver roughly 40-50 percent profit margins, you likely won’t find Intel in it.

3. Finally, Intel realized that the CPU had much more room to spare in terms of processing capabilities. Let’s face it - today’s (or yesterday’s) applications really don’t stress the CPU. (That’s why Microsoft has Vista - an OS that can only run reasonably well on a modern processor!) It’s a conspiracy of course but most of you know that already. Intel, AMD, and Microsoft are constantly looking for ways to get consumers and businesses to upgrade their hardware and software. How do you convince consumers of this? Push the existing computing platforms to the limit which results in consumers saying "Gee.. I need a new computer." So what can Intel do to increase the load on a CPU? Make the processor do more graphics chores by integrating graphics to the chipset. As Intel adds more and more cores to their CPU, there becomes less of a need for a secondary graphics processing unit (GPU).

OK.. so this brings us back to the original rant from NVIDIA’s CEO. Was it justified? Perhaps.. perhaps not. Yeah he’s sick of Intel’s claims and marketing hype. We all know integrated graphics can’t keep up with discrete graphics right now. Yet people (a.k.a. regular consumers) aren’t aware of this so they’ll stick with whatever comes with their systems. So what’s a CEO to do? I suppose in NVIDIA’s case, it’s to whine but NVIDIA needs to continue pushing the envelope and in many ways, play the same games that Intel and AMD plays.

NVIDIA needs to continue executing at a rapid clip. It needs to stay ahead of Intel while at the same time convincing consumers to add in NVIDIA graphics to their systems. This translates to a much larger marketing presence for NVIDIA. It means working with many more graphics software vendors and constantly staying two to three steps ahead of Intel.

It’s going to be hard of course because as Loyd Case points out in this article, software based shaders will only get faster as CPUs get faster. Someday, a general purpose processor with multiple cores and integrated graphics will be all a consumer needs unless important graphics applications and games have a specific need for NVIDIA capabilities (hence why NVIDIA hopes people will program to their GPUs).

So NVIDIA - stop complaining and execute in a timely manner. Things will certainly get harder for NVIDIA but the company needs to stay ahead by innovating and creating useful products.

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Posted by flung in NVIDIA and Video Cards22 Feb 2008 01:45 am

eVGA GeForce 9600 GT SSC

Here’s a rarity for me - a posting about a graphics card. Yeah.. I must say that I don’t follow the PC graphics industry as close as I used to. This is mostly because I don’t find myself gaming on the PC anymore. If there’s any gaming to be done in my household, it’s nearly all on the Xbox 360 console. Sorry to disappoint there!

However, with that said, I’ve been looking for a nice inexpensive upgrade for the integrated graphics found in my HP system (which I know I’ve yet to review here). There are definitely many options for me to choose from these days - everything from low end NVIDIA GeForce 8600 based cards to the Radeon HD 3850’s. The latest cards that are peaking my interest are based on the new NVIDIA G94 chip. An example of this can be found in eVGA’s GeForce 9600 GT SSC graphics card which is reviewed over at ExtremeTech.com. According to ExtremeTech, the GeForce 9600 GT SSC is similar to the G92 based GeForce 8800 GT graphics cpu except there’s a reduction in the number of shader units (down to 64) but higher clock speeds and a nice large 256 bit wide memory interface.

Here’s what they thought of the graphics card from eVGA:

EVGA’s factory-overclocked SSC model breaks the $200 barrier, but it still delivers a whole lot of bang for the buck.

A card in the $200 dollar price range with solid performance - definitely something to look at in the coming months for me.

[Check it out]

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Posted by flung in Video Cards29 Jan 2008 02:05 am

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I know I don’t normally write about graphics cards for some reason. I suppose I find the whole industry just utterly boring these days. It’s just about NVIDIA vs. ATI and who can crank out faster and faster processors with more vertex pipelines and more SLI like connections.. yada yada yada.. boring. Don’t get me wrong though - I used to work in the graphics industry but back in the late 90’s, it was just utterly neat to see how one could even just achieve 30 fps at 1024 x 768 with double buffering support!!! Ah.. the good old days.. and we even 3DFX in the fray too! Fast forward to now.. and we’ve got a pretty blah industry.

So what gets me to write about graphics cards? Every so often, I see a card that I would be interested in owning for my next PC (or my next Home Theater PC). These days, I’m fixated on anything with HDMI support.. so when I saw the latest HIS graphics card get announced, I was somewhat interested! The new HIS Radeon HD 3450 Silence HDMI 256MB DDR2 graphics comes with an integrated video/audio HDMI connector. This is pretty neat because many graphics cards that offer HDMI output typically only offer video on the HDMI signal. Audio still typically goes out on an S/PDIF connection on the PC which somewhat defeats the purpose of an HDMI connection. Now, this HIS product isn’t the first graphics card to do that of course - it just happens to be one I saw tonight :)

OK.. so other features of the HIS Radeon HD 3450 Silence include:

  • Support for 1080p playback
  • Built in 5.1 surround audio (AC3) pass-through capabilities - single cabe carries both HD video and 5.1 surround audio
  • Support for DirectX 10 and DirectX 10.1 API
  • ATI Radeon HD 3600 Series GPU with clock speed up to 600Hz and memory speed up to 800MHz
  • Support for ATI CrossFireX Multi-GPU technology
  • HIS iFan Cooling Technology
  • Quiet - with less than 20dB in sound
  • 256 MB (64 bit)DDR2 memory
  • Superscalar unified shader architecture
  • 40 stream processing units
  • PCI Express 2.0 support
  • 24x Custom Filter Anti-Aliasing
  • ATI Avivo HD Video and Display Technology
  • ATI PowerPlay energy conserving technology

[Check it out]

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Posted by flung in AMD and CPUs and Computer Systems and Motherboards and Video Cards19 Nov 2007 02:19 am

amd phenom Some of you may not realize this but today marks the beginning of the end for the long running AMD K8 CPU. That’s right - today marks the day that we officially hear about the new AMD Phenom processors as well as the new AMD “SPIDER” platform. Thus - everything should be fine and dandy for AMD right? Well.. the early results are in and they’re not necessarily great for the company but more on that in a bit (maybe the recent infusion of cash will help AMD after all!).

First off - what exactly is the AMD SPIDER platform? It’s a new “enthusiast” platform bringing together three new core components from AMD:

OK.. so those are the elements to SPIDER.. but what the heck is the AMD Phenom 9000 Series Quad-Core processor? Well think of the Phenom (and don’t laugh at the name.. man I thought Celeron was bad..) as an evolutionary step from the K8 platform. AMD likes to call the Phenom a “true quad core processor” as opposed to the first incarnations of quad core processors from Intel where they simply slapped together two dual core processors on a single die and called it a quad core processor. OK.. so that might have been a little bit of a cheap from Intel but I still count four processors there (though yes it produces a sub-optimal solution). Ok.. so onto the features of the Phenom processor:

  • Native quad core design
  • 65 nm manufacturing process
  • Enhanced Power Management technology
  • Integrated memory controller

So what’s coming out first? After much speculation,AMD is only releasing initially a 2.2 GHz and 2.3GHz part - *shakes head*.  Thus for the here and now, the new AMD Phenom is available only as a quad core processor. There will eventually be a dual core version as well as a triple-core Phenom but right now - it’s all about fours. This also means that if you want a dual core AMD processor, you’ll have to stick with the K8 lineage for now..  at least until 2008.

So with that said, here are some initial reviews of the Phenom processor.

First up, we have Anandtech’s look at the Phenom here and here is the verdict:

If you were looking for a changing of the guard today it’s just not going to happen. Phenom is, clock for clock, slower than Core 2 and the chips aren’t yet yielding well enough to boost clock speeds above what Intel is capable of. While AMD just introduced its first 2.2GHz and 2.3GHz quad-core CPUs today, Intel previewed its first 3.2GHz quad-core chips. We were expecting Intel to retain the high end performance crown, but also expected AMD to chip away at the lower end of the quad-core market - today’s launch confirms that Intel is still the king of the quad-core market.

Here’s ExtremeTech’s preview of the Phenom and then a comparison of Intel’s QX9770 vs the AMD Phenom 9900 here. Here’s a quote from the preview article:

The question used to be—will AMD’s new CPUs help them regain the performance crown they lost after Intel’s launch of the Core 2 Duo? The answer is clearly “no.”

PC World published their first  tests here and find:

With no way to regain the CPU performance crown, AMD has been trying to focus the media’s attention on its peripheral technologies. This isn’t all misdirection, since performance in games often relies more heavily on a system’s GPU than its CPU.

Finally, the folks at the TechReport have a look at the new AMD 790FX chipset here. Here’s what they find:

In the end, the 790FX is a bandwidth-rich new north bridge chip held back by a dated south bridge and flaky motherboard implementations. AMD will have to do better if it expects the Spider platform to take off with enthusiasts. In its current state, we simply can’t recommend the 790FX

Not the greatest initial news for AMD’s new platform and processors.. but hey - it’s still early right? One thing is for sure - this will at the very least keep Intel on its toes.. for a little bit at least.

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Posted by flung in Video Capture Cards and Video Cards06 Nov 2007 01:01 am

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Leadtek Research has announced the world’s smallest universal video capture device called the WinFast VC100 U Video Editor. The USB 2.0 compatible Plug-and-Play device comes with built-in automatic scene detection and allows you to record video from all sorts of sources into high quality MPEG-4/2/1 formats. The VC100 comes with ArcSoft ShowBiz DVD 2 which allows you to cut and edit your own movie clips. ShowBiz DVD 2 also comes with a user friendly storyboard interface, a powerful photo slideshow wizard, and a full set of DVD authoring tools. The WinFast VC100 U Video Editor also comes bundled with 3D Album iPod/PSP Video Converter allowing you to easily convert videos into iPod/PSP video formats.

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[Check it out]

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Posted by flung in ATI and Video Cards06 Aug 2007 08:40 am

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It’s SIGGRAPH 2007 time and AMD’s using this conference as the stage for launching five new ATI FireGL workstation graphics accelerators. The five new boards are the ATI FireGL V8650, the FireGL V8600, the FireGL V7600, the FireGL V5600, and the FireGL V3600. All of these boards include the next generation ATI GPU with a unified shader architecture featuring up to 320 individual stream processing units. ATI claims that the new boards produce performance enhancements up to 300 percent over previous generation boards.

Here are some of the key new features of these workstation class graphics accelerators:

  • Industry first 2GB of on-board memory
  • ATI FireGL unified shader architecture
  • AMD AutoDetect feature automatically optimizes the graphics driver based on the user’s specific software applications - even when running multiple applications simultaneously
  • Powered by scaleable ATI FireGL GPU with parallel processing unified shader architecture
  • 2 dual link DVI-I outputs
  • HDR rendering with 8-bit, 10 bit and 16-bit per RGB color component support
  • Full Shader Model 4.0 support for vertex and pixel shaders
  • Stereoscopic 3D output connector with quad buffer support
  • CAD and DCC application certification
  • 128 bit full floating point precision
  • Drive four 3D displays with multi-card support

Here are the prices to the new boards:

ATI FireGL V8650 with 2GB of memory - $2799

ATI FireGL V8600 with 1GB of memory - $1899

ATI FireGL V7600 with 512MB of memory - $999

ATI FireGL V5600 with 512MB of memory - $599

ATI FireGL V3600 with 256MB of memory - $299

[Check it out]

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Posted by flung in Video Cards31 Jul 2007 07:11 am

jpr Jon Peddie Research announced their research notes on estimated graphics shipments and supplier market share for the second calendar quarter of 2007. According to their estimates, NVIDIA made significant market gains during the quarter, while AMD and Intel saw typical results for the time period. The second calendar quarter is typically a fairly slow quarter for the computer industry so it’s interesting to see NVIDIA gain ground during this time period.

Total graphics shipments for the quarter was 81.3 million units - up three percent from last quarter and up 8.2 percent over the same quarter last year. According to Jon Peddie, NVIDIA was the clear winner in the desktop graphics business this quarter with 43 percent of units shipped compared to Intel’s 38.5 % and AMD’s 23 %. In the mobile market, Intel was the leader and grew slightly to 51.5 % while NVIDIA had 27 % and ATI had 21 %. Mobile chips continued to be a growth area for graphics claiming approximately 31.2 percent of the market with 24.5 million units overall (further proving the point that notebooks is where the money’s at in the PC industry these days)

[Check it out]

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