Microsoft outlines details to Windows Marketplace for Mobile
Here’s another story I missed earlier this week. Remember the Windows Marketplace for Mobile that Microsoft announced back at the Mobile World Congress? (yes, their equivalent to the Apple App Store for the iPhone/iPod touch) Microsoft announced additional details on Wednesday regarding how developers will sell and make money off of apps distributed via the Marketplace. Here’s the basic low down:
On the revenue side, Microsoft follows Apple’s direction by providing developers 70 percent of the revenue from sales of their respective applications on the Marketplace. Developers can set their own price for their respective market and applications can also be distributed on the Marketplace for free.
Developers can submit up to five applications to Windows Marketplace for Mobile for an introductory annual registration fee of $99 dollars. Each additional submission within the annual period will cost $99 dollars. If you’re a student developer enrolled in the Microsoft DreamSpark program then the fee is waived altogether.
The Windows Marketplace for Mobile will be available in 29 countries which means you’ll be able to tap into a large multi-national customer base with your applications. Just like Apple, Microsoft will run a certification and testing process before the applications hit the Marketplace.
Developers will be able to see detailed feedback during and after the certification process of their application on the Marketplace for Mobile developer portal.
Registration will begin this summer and developers will be able to submit applications later this summer.
Hmm.. I think it’s time for me to revisit Visual Studio again! Been spending a bit too much time with Java and Ruby in recent months!
[Check it out on the Windows Mobile Team Blog]
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